The Back to the Future Game game created by Telltale came out in December 2010. As of yesterday (Feb 7th 2016) I finally got around to finishing the game. That’s over 5 years for those who are doing math.
I’m not entirely sure why I picked it up again. I know I’ve been itching to get through the slew of games I’ve kickstarted over the last few years.
Back to the future was actually a kinda slow game to me. I got frustrated a couple of times by the canned responses when items I figured you could show people just say “I don’t know what to do with that” type response. Some of the cutscenes felt slow and long too.
But overall, I really enjoyed it, especially the last couple chapters and the ending itself. If they ever release another adventure, especially with the newer engines, I’d probably pick it up. It was great fun. I loved the fact that Christopher Lloyd actually did all the voice acting for Doc. Micheal J Fox actually showed up a bit for the final chapter. The recurring characters were actually well thought out and enjoyable (or hated in an enjoyable way).
For various reasons over the years, I haven’t been gaming all that much. I know some of it had to do with my monitor (which was also really old). Some had to do with the two bouts of Bells Paulsy, which caused minor eye damage. I suspect desk layout contributed as well. It might help that I’m back to doing a pure development job again.
Suffice to say, This year I’ve already finished two games, that’s more than the last few years.
So I’ve had conversations with people recently about re-reading books and re-watching shows/movies. Now that its so easy to get new content through app stores, or e-book readers, the number of times I re-read has gone drastically down, but here are some of my lists of content I’ll rewatch many times, or re-read, etc.
So this year my mom decided I should have a KitchenAid Mix Master for christmas. So far I’m loving it.
Last weekend I totally experimented by making my first ever batch of meatballs. So Nigel and I go off to the store to figure out what we can find. We end up wanting a mixture of meats, so we go with ground turkey and ground sirloin beef.
I’ve been slowly trying out a couple random cat toys for the cat. So far mine has been mostly meh about them. These cat springs were highly recommended on amazon, so decided to check them out. The idea of cat playing with springs is very weird, but why not right?
Okay, I think that might have been a huge success.
“The Secret Loves of Geek Girls” so far is really good. I’m only on the first story though. Its going to be another hard one to read. Partially because its a book of short stories (i get distracted) and partially, like “Hyperbole and a half”, it puts me into a retrospective headspace where I get thinking about my flaws. The ones I can manage. The ones I can’t. The ones I really want people to understand, and the ones people do.
Its going to be a long read I think. But so far its really awesome.
Now that cloudflare will support ssl on every domain you host with them, I wanted to get some of my domains setup to use it.
I didn’t really get around to setting up the ssl cert on my side, but since cloudflare supports it, I wanted to redirect people to use it (as a convince, not a security factory) so setup this basic nginx config.
It blindly trusts the header, so it is possible to hit these domains without ssl, but I don’t want to prevent it, just let those that want it in.
How far back does one go when telling a story? I’ve loved savage worlds since I played it at Gottacon 2 years ago. I loved how simple it was. How it made the focus having the adventure instead of doing the math. Since then, I’ve run a handful of games. I loved Daring tales from the Sprawl. It was very easy to run with the experience of DMing I had. Then came along the Science Fiction Companion and the Last Parsec Kickstarter. At this point I was really really excited about running more savage worlds, but I kept putting things off.
Well, the last two pieces of the had to be the anxiety based breakdown I had last year (And shout outs to the people I was about to talk too) and the subsequent doctors visits and medication. The last and final part was reading about the last parsec adventures at http://ilive4crits.blogspot.ca/
After all that, I decided as a way of learning to deal with my anxiety again, I’m going to stop putting things off and start GMing again. No campaigns, at least not yet, just something fun and light weight. To ease back into it, I gathered a group of people for a simple instance of of School Daze since I had not even played anything in a year, and not run anything in an even longer time.
After that success, I decided it was time to get back into something with a little more structure. This was Friday. I’ll admit, due to many factors, I was not nearly as prepared as I had wanted to be, but I knew if i kept using that as an excuse, I’d put it off. We decided to hand wave and bypass a bunch of stuff to just try to keep it smooth and fluid. Now that being said, I don’t think I’d run an interface zero game again any time soon. Its just too much more mechanics to learn when you are not comfortable with the base game. All in all, it was a great first attempt.